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Date:	11/17/99 5:54:52 PM Pacific Standard Time<BR>
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Traveller-digest    Wednesday, November 17 1999    Volume 1999 : Number 1358<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: Nightmare Passengers<BR>
Re: Riot Control Weapons<BR>
Re: Traveller-like fiction<BR>
For the X-files Thread...<BR>
Re: Traveller-like fiction<BR>
Re: Nightmare Passengers<BR>
Re: Pacifist groups in the 3I<BR>
Re: Nightmare Passengers<BR>
Re: =?iso-8859-1?Q?Re:_That_explains_the_'Don't_throw_Eggs___at__the_PM_Act?= =?iso-8859-1?Q?=2C_1915'_then_......?=<BR>
Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
Re: off to the Races<BR>
Re: Arts and Culture in and around 3I<BR>
Re: Traveller pronounciation guide<BR>
Re: Arts and Culture in and around 3I<BR>
Re: Re : Riot Control Agents (was : Anti-Violence groups in the 3I),  longish<BR>
Re: New BITS product hinted at<BR>
Re: IMOJ (was Re: States in the Imperium)<BR>
Re: Traveller-like fiction<BR>
Re: Arts and Culture in and around 3I<BR>
Re: Nightmare Passengers<BR>
Re: Arts and Culture in and around 3I<BR>
IMOJ (was Re: States in the Imperium)<BR>
Re: Arts and Culture in and around 3I<BR>
Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
Re: Starship disabling weapons...<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 13:48:49 -0800 (PST)<BR>
From: Craig Berry <cberry@cinenet.net><BR>
Subject: Re: Nightmare Passengers<BR>
<BR>
> Date: Tue, 16 Nov 1999 02:33:02 -0900<BR>
> From: "William F. Hostman" <aramis@gci.net><BR>
> <BR>
> >It may help to consider these well known families as the passengers in<BR>
> >question:<BR>
> ><BR>
> >The Bundie Family (Al, Peg and the kids)<BR>
> >The Simpson Family (Homer, Marges, Bart....)<BR>
> >The Addams Family (Gomez, Morticia, Pugsley, Wednesday)<BR>
> ><BR>
> >Any other suggestions?<BR>
> <BR>
> The Seavers (Jason & Maggie, and the kids: Mike, Carol, Ben and<BR>
> Chrissy)[Growing Pains]<BR>
> The Malloys (Jack and Jenny, Tiffany, Ryan, Ross)[Unhapily ever after]<BR>
> Steve Erkle's Family (Erkle Alone is nearly enough for a spacing)[Family<BR>
> Matters], but the Winslows might not be too bad.<BR>
<BR>
Which omits the obvious --<BR>
<BR>
The Bradys (Mike & Carol, Greg, Peter, Bobby, Marcia, Jan, Cindy, plus<BR>
  Alice)<BR>
The Partridges (Shirlee, Keith, Danny, Laurie, and ummm...the others,<BR>
  including the manager)<BR>
<BR>
The latter actually fits nicely into the "travelling show" discussion. <BR>
Carrying them as passengers posits they don't have their own<BR>
Mondrian-esque touring ship, of course. <BR>
<BR>
For the Brady scenario, I'm picturing Bobby finding and bringing aboard a<BR>
small carved figure which is actually a powerful Ancient artifact...hm...<BR>
<BR>
> And, just so as to not discriminate against the unwed:<BR>
> The main characters from Seinfeld, Shasta McNasty or Living Single.<BR>
<BR>
The Seinfeld gang would last fifteen seconds on my ship.<BR>
<BR>
- -- <BR>
   |   Craig Berry - cberry@cinenet.net<BR>
 --*--  http://www.cinenet.net/users/cberry/home.html<BR>
   |   "They do not preach that their God will rouse them<BR>
      a little before the nuts work loose." - Kipling<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 17:02:38 -0500 (EST)<BR>
From: Charles Collin <charles@hebb.psych.mcgill.ca><BR>
Subject: Re: Riot Control Weapons<BR>
<BR>
	One thing folks have not mentioned in this thread are<BR>
pain-inducing drugs. I'm thinking of a high-tech equivalent of tear gas or<BR>
pepper spray.  One thing I've used IMTU are Tox rounds, a combination of a<BR>
tranq drug with a fast-acting pain-inducer.  The latter provides "stopping<BR>
power", allowing the former time to take effect.  The target typically<BR>
crumples to the ground screaming and then, over the course of a round or<BR>
two, becomes sedate or unconscious. <BR>
<BR>
	You could hose a crowd with these with minimal chance of serious<BR>
injury (although darts in the eye and heart attacks are always a worry<BR>
with this sort of thing).  You do have to worry about tranq doses fit for<BR>
adults hitting kids, as this might cause heart failure.  Also, the "pain<BR>
alternative" is less PR-friendly since it produces throngs of screaming<BR>
people for the cameras...<BR>
<BR>
Charles C.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 13:59:28 -0800 (PST)<BR>
From: "John R. Snead" <jsnead@netcom.com><BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
Tim MacPherson <timac@home.com> wrote<BR>
<BR>
>Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
<BR>
Folks have pretty much covered the old stuff, though I would also add in<BR>
Andre Norton's SF. <BR>
<BR>
Her Solar Queen and other free trader books especially: Sargasso of Space,<BR>
Plague Ship, & Postmarked the Stars are all good choices. <BR>
<BR>
For more modern books I highly recommend both the Hellflower trilogy by<BR>
Eluki bes Shahar: Hellflower, Dark Traders, & Archangel Blues<BR>
<BR>
& the Exordium series by Sherwood Smith & Dave Trowbridge:  The Phoenix in<BR>
Flight, The Ruler of Naught, A Prison Unsought, Rifter's Covenant, & The<BR>
Throne of Kronos<BR>
<BR>
Both series have a *very* Traveller-like feel, but are also clearly 90s<BR>
SF, so there are an excellent guide for how to update Traveller while<BR>
still preserving its distinctive feel. <BR>
<BR>
<BR>
- -John Snead jsnead@netcom.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 17:03:59 -0500 (EST)<BR>
From: Charles Collin <charles@hebb.psych.mcgill.ca><BR>
Subject: For the X-files Thread...<BR>
<BR>
Another great one from the Onion:<BR>
http://www.theonion.com/onion3541/frightening_study.html<BR>
<BR>
Also apropriate for Cthulu campaigns... :-)<BR>
<BR>
Chalres C.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 14:03:26 -0800 (PST)<BR>
From: Craig Berry <cberry@cinenet.net><BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
> Date: Wed, 17 Nov 1999 11:29:19 -0800<BR>
> From: "Tim MacPherson" <timac@home.com><BR>
> <BR>
> Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
<BR>
There were several specifically Traveller-based novels published; I've<BR>
never read any of them, so I can neither recommend nor warn you away from<BR>
them.<BR>
<BR>
To my way of thinking, the most Traveller-like 'feel' I've ever<BR>
encountered in a novel is in Iain Banks' _Consider Phlebas_.  The tech is<BR>
quite different (and notably more advanced), but the plot setups,<BR>
motivations, and background color will feel very homelike to any Traveller<BR>
player. <BR>
<BR>
Oh, and it's also utterly effing brilliant. :)<BR>
<BR>
- -- <BR>
   |   Craig Berry - cberry@cinenet.net<BR>
 --*--  http://www.cinenet.net/users/cberry/home.html<BR>
   |   "They do not preach that their God will rouse them<BR>
      a little before the nuts work loose." - Kipling<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 14:38:05<BR>
From: "Douglas E. Berry" <gridlore@pop.mindspring.com><BR>
Subject: Re: Nightmare Passengers<BR>
<BR>
At 02:33 AM 11/16/1999 -0900, you wrote:<BR>
<BR>
>>Any other suggestions?<BR>
<BR>
Ah, at last an excuse to rant about my job in the TML..<BR>
<BR>
1.  Passenger who accepts your terms of service, up until they actually<BR>
board the ship, at which point they demand all sorts of changes, all of<BR>
which are detrimental to your ship/health/sanity.  (RL: At least once a<BR>
month I get somebody who says "I have to at the airport in 15 minutes, so<BR>
you can't pick up anybody else")<BR>
<BR>
2.  The ever-popular language barrier!  Passenger doesn't speak Galangic,<BR>
or any other tongue the characters can figure out.  But he certainly seems<BR>
to be on about *something*...  (RL: The question "What airline are you<BR>
taking" can become quite an adventure)<BR>
<BR>
3.  The passenger tries to pay in an inconvenient form.  Of course, this is<BR>
a charter on a barren rock.. (RL: people who assume that I'm going to be<BR>
able to break a $100 on a $13 fare at 0500.)<BR>
<BR>
4.  Passenger sets up his business in your ship.  Despite polite requests,<BR>
he persists in using ship resources to further his own ends.  His excuse?<BR>
"I paid for this trip!"  (RL: 7 guests going to the Financial District, and<BR>
every one is glued to a cell phone or a laptop, sometimes to the point<BR>
where I can't get where their going out of them.)<BR>
<BR>
I feel better now.<BR>
<BR>
<BR>
- -- <BR>
<BR>
Douglas E. Berry       gridlore@mindspring.com<BR>
http://gridlore.home.mindspring.com/index.html<BR>
<BR>
"Avoid small projects, they leave no mark on people's memories"<BR>
- - Daniel Burnham, San Francisco City Planner, 1907.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 17:04:30 -0500<BR>
From: Mark Urbin <eclipse@ultranet.com><BR>
Subject: Re: Pacifist groups in the 3I<BR>
<BR>
It looks like we agree to disagree.  The whole concept of the 'Suicide for <BR>
Peace' squads is cool enough.  Like I said, it's Monty Python funny.<BR>
<BR>
*I* still think that naming a pacifist movement after Yukio Mishima makes <BR>
about as much sense as opening up the Sarah Brady Memorial Handgun range at <BR>
Josh Sugarman Elementary.<BR>
<BR>
Of course, your kilometerage does vary.<BR>
<BR>
- ---------------------------------------------------------------------------<BR>
eclipse@ultranet.com -- These opinions are mine, no one else wants `em.<BR>
It was a typical net.exercise -- a screaming mob pounding on a greasy spot<BR>
on the pavement, where used to lie the carcass of a dead horse.<BR>
                  http://www.ultranet.com/~eclipse/<BR>
- ---------------------------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 18:52:45 -0400<BR>
From: Michel Vaillancourt <misha@empire.atlantic-online.ns.ca><BR>
Subject: Re: Nightmare Passengers<BR>
<BR>
At 02:38 PM 11/17/99, you wrote:<BR>
>At 02:33 AM 11/16/1999 -0900, you wrote:<BR>
><BR>
>>>Any other suggestions?<BR>
><BR>
>Ah, at last an excuse to rant about my job in the TML..<BR>
><BR>
         [snip]<BR>
><BR>
>I feel better now.<BR>
><BR>
><BR>
>Douglas E. Berry       gridlore@mindspring.com<BR>
<BR>
        Glad we could help.<BR>
<BR>
        --Michel<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	Michel R. Vaillancourt	misha@atlantic-online.ns.ca<BR>
				ICQ # 31172292<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	    NET-City Communications....<BR>
	         Providing "Solutions for the Common Company"<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	***REMEMBER - Always virus-check your emails ***<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 18:13:24 -0500 (EST)<BR>
From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
Subject: Re: =?iso-8859-1?Q?Re:_That_explains_the_'Don't_throw_Eggs___at__the_PM_Act?= =?iso-8859-1?Q?=2C_1915'_then_......?=<BR>
<BR>
On Wed, 17 Nov 1999, Jory Earl wrote:<BR>
<BR>
> Speaking of Naval bases in Alameda..;)<BR>
> <BR>
> Anyone ever wonder why, in Star Trek 4, Chekov keeps pronouncing "vessels"<BR>
> with a "w"?  There is no "w" in the russian alphabet.  "Vessels" would have<BR>
> sounded just like it should, albeit with a strong slavic accent.  :)<BR>
<BR>
He must have been a closeted Ukrainian, that's all :)<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 19:04:54 -0500<BR>
From: Jeff Zeitlin <jzeitlin@cyburban.com><BR>
Subject: Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
<BR>
On Wed, 17 Nov 1999 16:35:37 -0500 (EST), Walter Smith<BR>
<SmithW@HARTWICK.EDU> wrote:<BR>
<BR>
>Question for the law enforcement types on the list: if a cop chases a<BR>
>bad guy, and the bad guy does something very destructive in an escape<BR>
>attempt, (say, drives a truck at high speed through a crowded pedestrian <BR>
>mall,) does the peace officer get blamed? Or does he just get blamed if<BR>
>the chase was not successful in catching the criminal?<BR>
<BR>
It depends on the jurisdiction - and that doesn't necessarily<BR>
mean the _police_department_ jurisdiction in question.  For<BR>
example, all five boroughs/counties of New York City are serviced<BR>
by the same New York City Police Department - but if the scenario<BR>
you describe happens in the Bronx, the cop is held fully<BR>
responsible (if a black man is arrested by a white cop, and has a<BR>
heart attack in custody, it's a racist murder), whereas in<BR>
mid-Manhattan, the cop will get screwed for engaging in an unsafe<BR>
chase against department policy, but the scumbag he was chasing<BR>
will get nailed for the pedestrians.<BR>
<BR>
I'm sorry; do I sound bitter or cynical in the above? If so, it's<BR>
because I am; I'm not a cop (civilian computer geek working for<BR>
the NYPD), but I've seen good cops get screwed or worse because<BR>
of shit like this.<BR>
<BR>
Disclaimer: The New York City Police Department allows me to have<BR>
my own opinions.  Since they do, and I do, I don't post theirs.<BR>
Besides, I pay for this account with my own money.<BR>
- --<BR>
Jeff Zeitlin<BR>
jzeitlin@cyburban.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Mon, 15 Nov 1999 20:59:52 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: off to the Races<BR>
<BR>
>Racing will be simply an exercise in computing. Given any course, whether or<BR>
>not it includes direction changes, it will be an easy exercise in TL10+<BR>
>computing to find an optimal course. You just start your ship on a<BR>
>preprogrammed course and wait for it to cross the finish line. To make<BR>
>racing interesting, you need some sort of dynamic inputs.<BR>
<BR>
Kinda like yacht-racing and computer-designed ships?<BR>
<BR>
Two suggestions:<BR>
<BR>
Limit computers. Sure, you _have_ the TL10+ computers, but if you run<BR>
anything but the official nav package you are disqualified. In an<BR>
emergency, you run the fancy "get me out of here" application which flies<BR>
your ship (but then you're out of the race).<BR>
<BR>
Include a refueling skim. You fly to the gas giant, skim to refuel, and fly<BR>
back. Plenty of room for piloting down in the smoke.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 18:17:10 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: Arts and Culture in and around 3I<BR>
<BR>
>You didn't get huge numbers of "average joe" tourists until<BR>
>transportation was cheap AND IT WAS POSSIBLE TO MAKE THE TRIP IN NO<BR>
>MORE THAN TWO WEEKS!<BR>
<BR>
True enough. But you're also assuming that two week vacations are the norm.<BR>
That's true in North America (except in Saskatchewan, where three weeks are<BR>
teh legal minimum), but look at Europe. Britain has the worst record, and<BR>
they are at four weeks minimum.<BR>
<BR>
So, several possibilities that do allow for tourism:<BR>
<BR>
1) Vacations are, by and large, longer than in contemporary NA.<BR>
<BR>
2) Taking a "sabbatical" is a recognized practice.<BR>
<BR>
3) Young people "take a tour" before starting adult life. Possibly this is<BR>
a coming-of-age rite.<BR>
<BR>
<BR>
>Folks who can take long (multi-jump) cruises are *rich*. They have to<BR>
>be simply because they can afford to be away from their job for the<BR>
>*months* that are required.<BR>
<BR>
Alternately, their work is such that they can take it with them. Writers<BR>
and computer programmers spring to mind.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 18:31:49 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: Traveller pronounciation guide<BR>
<BR>
>From: JDoch226@aol.com <JDoch226@aol.com><BR>
>To: traveller@lists.imagiconline.com <traveller@lists.imagiconline.com><BR>
>Date: Tuesday, November 16, 1999 10:15 AM<BR>
>Subject: Traveller pronounciation guide<BR>
><BR>
><BR>
>>How do you say Efate?  Boughene? Pscias?  Is there a guide to the<BR>
>>pronounciation of system names?<BR>
><BR>
><BR>
>For me it's eff-AH-tey, bow-HEEN, puh-SI-as, but I imagine it varies from<BR>
>sentient to sentient. ;)<BR>
<BR>
e-FAT (short e, long a)<BR>
<BR>
bow-HEEN<BR>
<BR>
PSI-as (long i, short a)<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 18:45:08 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: Arts and Culture in and around 3I<BR>
<BR>
>Dear Folks -<BR>
><BR>
>Graeme said:<BR>
>>Only if your vacation is for 2 weeks. In my country 4 week vacations are<BR>
>>the norm (we have it good).<BR>
><BR>
>And Long Service Leave is around 3 months worth after 10 years of<BR>
>service... I'm<BR>
>trying to work out what I'll do with mine...!<BR>
><BR>
>One other thing: when I was in the NSW PS years ago, it had a 35-hr week (7-hr<BR>
>days). The C'wealth has a 37.5 hr week (a weird 7 hr 21 min day). The<BR>
>states are<BR>
>actually better off than the Commonwealth!<BR>
<BR>
<BR>
I get two months off a year--but I work 60-80 hours a week for the other<BR>
ten months. (I theoretically get two weeks off at Christmas and a week off<BR>
in March, but I always end up spending about 40-hours/week marking or<BR>
writing reports during those 'vacations', which I factored into the above<BR>
figures.)<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 18:54:23 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: Re : Riot Control Agents (was : Anti-Violence groups in the 3I),  longish<BR>
<BR>
>A derivative of one of the high blood pressure meds. It slowly lowers<BR>
>your blood pressure. After a while, you get faint if you are standing.<BR>
>So you sit down (or fall down) after more time, you are faint even<BR>
>sitting up, so you lie down or fall down. Now, you are flat on your<BR>
>back, and getting over excited will tend to make you pass out. Now the<BR>
>riot police can collect you.<BR>
<BR>
That would probably kill me.  My blood pressure is abnormally low<BR>
(something I had to make certain was in my files when I was on the ERT at<BR>
NorTel.<BR>
<BR>
<BR>
>Supposedly both of these are hard to administer overdoses of, and have<BR>
>limited effects (ie the blood pressure won't drop too low, and the<BR>
>"nerve block" stops before it gets too high up the spine).<BR>
<BR>
"Supposedly" isn't good enough unless you're willing to tolerate<BR>
casualties. A lot of people have ideosyncratic drug reactions, there's<BR>
possible synergistic effects with other substances people may ahve<BR>
ingested, and of course there's the question of effects on alien<BR>
biochemistries (this is Traveller, after all).<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 19:00:09 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: New BITS product hinted at<BR>
<BR>
>>> Sources close to the BITS Director suggest that the Penguin throwing<BR>
>>> supplement may well be ready for press very soon.<BR>
><BR>
>>_101 Ballistic Flightless Birds_, actually, which will feature thrown<BR>
>>penguins along with catapulted ostriches, dropped emus, hurled dodos, and<BR>
>>so forth.<BR>
<BR>
Tell you what -- you folks email in suggestions (either to me personally or<BR>
the list), and I'll create the book as a PDF file. I need a decent project<BR>
for my students to work on, anyway...<BR>
<BR>
Just two requests to make it easier for me:<BR>
<BR>
1) Please put [101BFB] in the header so I can filter the messages easily<BR>
<BR>
2) Please include game statistics (pun fully intended) in as many versions<BR>
of Traveller as possible<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 19:08:47 -0500<BR>
From: Robert Prior <robert_prior@sympatico.ca><BR>
Subject: Re: IMOJ (was Re: States in the Imperium)<BR>
<BR>
>Ala Bradley wrote:<BR>
><BR>
>> I guess the IMOJ would do it.<BR>
><BR>
>> Back in the early '80s FASA put out High Passage magazine, which had a<BR>
>> bunch of scenarios set in the Old Expanses.  Some of them referred to the<BR>
>> IMOJ Special Branch, which was engaged in hunting down a bunch of pirates<BR>
>> operating out of a couple of backwater systems.<BR>
><BR>
>I think there was an article, "Law in the Imperium," back in<BR>
>Challenge, which spoke about the Imperial Ministry Of Justice (IMOJ)<BR>
>and gave some statistics for the number of agents. Numbers were not<BR>
>very good, but there was a good discussion of what they were supposed<BR>
>to hunt down, IIRC. There was a very usable "Universal Law<BR>
>Profile" with codes for determining likely intensity of prosecution<BR>
>and likely penalties for a variety of crimes.<BR>
<BR>
There was. Unfortunately, the article reads very much like a summary of<BR>
common law as it exists in America.The whole article basically ignored the<BR>
"hands off" Imperium in favour of one where the MoJ behaved like the FBI.<BR>
Very much a "Yanks in space" article. As well, the numbers for MoJ agents<BR>
were ridiculously large, and gave a MoJ presence that would make a whole<BR>
bunch of published adventures useless (because the adventures relied on<BR>
having no Imperial representatives around).<BR>
<BR>
Extremely disappointing, especially when you consider all the possibilities<BR>
that were ignored.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 18 Nov 1999 14:00:46 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: Traveller-like fiction<BR>
<BR>
On 17 Nov 99, at 14:03, Craig Berry wrote:<BR>
<BR>
> > Date: Wed, 17 Nov 1999 11:29:19 -0800<BR>
> > From: "Tim MacPherson" <timac@home.com><BR>
> > <BR>
> > Can anyone recommend a novel that is "traveller-like" in atmosphere?<BR>
> <BR>
> There were several specifically Traveller-based novels published; I've<BR>
> never read any of them, so I can neither recommend nor warn you away from<BR>
> them.<BR>
> <BR>
> To my way of thinking, the most Traveller-like 'feel' I've ever<BR>
> encountered in a novel is in Iain Banks' _Consider Phlebas_.  The tech is<BR>
> quite different (and notably more advanced), but the plot setups,<BR>
> motivations, and background color will feel very homelike to any Traveller<BR>
> player. <BR>
> <BR>
> Oh, and it's also utterly effing brilliant. :)<BR>
<BR>
Agreed. Actually a number of his SF novels have PC-like protagonists, <BR>
_Against a Dark Background_ in particular. I didn't mention them <BR>
earlier because of the high TL in Banks' SF.<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 15:43:57 +1000<BR>
From: Graeme_Batho@agd.nsw.gov.au<BR>
Subject: Re: Arts and Culture in and around 3I<BR>
<BR>
On Tue, 16 Nov 1999 19:27:25 -0600<BR>
Richard Wilson <rtwilson@rollanet.org> wrote:<BR>
<BR>
>This gives me an idea. MTV has this thing called the Real World where they<BR>
>pick a group of people out and have them live in a house togather. What if<BR>
>in Traveller, large numbers of people can't travel offworld, then some<BR>
>media corp might pick a small group and send them on a kind of Grand Tour<BR>
>along with camera crews. After six months or so, they come back and their<BR>
>footage is edited into a series of shows.<BR>
><BR>
>Ricahrd Wilson<BR>
<BR>
Hey! We have something like that already! ISTR it's called "Race around the<BR>
World". Talented young filmmakers were picked from many applicants, given a<BR>
camera and sent off around the world. Every couple of weeks they had to send<BR>
back an interesting story, which were then critiqued and scored by judges.<BR>
I can just see this sort of thing working in the Imperium. Good Idea.<BR>
<BR>
Graeme Batho<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 20:14:44 -0500<BR>
From: "Josh W. Spencer" <macmanjws@earthlink.net><BR>
Subject: Re: Nightmare Passengers<BR>
<BR>
Craig Berry wrote: <BR>
> The Seinfeld gang would last fifteen seconds on my ship.<BR>
<BR>
Is that fifteen seconds BEFORE or AFTER you take Elaine to the captain's<BR>
quarters? ;) ;)<BR>
<BR>
- --<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 17:13:21 +1000<BR>
From: Graeme_Batho@agd.nsw.gov.au<BR>
Subject: Re: Arts and Culture in and around 3I<BR>
<BR>
On Mon, 15 Nov 1999 23:00:10 -0500<BR>
 "Chris Seamans" <semo@pil.net> wrote:<BR>
<BR>
<BR>
>Another interesting idea would be "Subsector (or Sector, or Domain) Fairs",<BR>
>or Olympic style sporting events that are "fixed" in a specific location,<BR>
>but only for a short time. The Subsector Fair is particularly applicable,<BR>
>stylistically. The real World's Fair concept will be forever linked with<BR>
>"the World of Tomorrow" style Golden Age sci-fi. Both ideas make excellent<BR>
>adventure hooks... wow... my mind is swimming with the possibilities.<BR>
<BR>
Great Ideas! That's the sort of thing I wanted. The Subsector Fair is full of<BR>
possibilities.<BR>
It is exactly the 'draw' I was talking about. It would have to run for months,<BR>
but would draw<BR>
visitors from across the subsector. Maybe every ten years or so there would be a<BR>
 big<BR>
sector wide draw that lasts a full year. Much like the Imperium would have held<BR>
in 1000<BR>
on Capital/Core to comemorate the founding of the Imperium. That would be<BR>
something<BR>
like the Olympics, for example, that would have contestants drawn from all<BR>
worlds in the<BR>
sector. The athletes might take months to get to the venue and have to be<BR>
subsidised<BR>
by their governments to pay the fares. It could lead to all sorts of adventures<BR>
for the PC's:<BR>
<BR>
The PC's arrive while the games are being held.<BR>
The PC's are contestants.<BR>
The PC's provide security for a group of athletes from a rival planet.<BR>
The PC's are transporting a group of unruly athletes to the games.<BR>
The PC's are asked to transport a promising athlete who can't quite pay the fare<BR>
 and<BR>
wants to work his passage.<BR>
The PC's are asked to investigate allegations of corruption in the ticketing<BR>
arrangements.<BR>
oops!<BR>
<BR>
Graeme Batho<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 18 Nov 1999 12:21:57 +1000<BR>
From: david.d.jaques-watson@centrelink.gov.au<BR>
Subject: IMOJ (was Re: States in the Imperium)<BR>
<BR>
Dear Folks -<BR>
<BR>
Carlos said:<BR>
>I think there was an article, "Law in the Imperium," back in<BR>
>Challenge, which spoke about the Imperial Ministry Of Justice (IMOJ)<BR>
>and gave some statistics for the number of agents.<BR>
<BR>
Looks like I'm gong to have to pull my finger out and finish my MoJ character<BR>
generation rules (for MT). ;-)<BR>
<BR>
FWFW, you can see the Planetary Police generation system on my website, in the<BR>
Repair Bay area. It even has full citations (ha ha) of every "law enforcer"-type<BR>
Trav article that I have found. Oh - maybe it doesn't hav ethat old WD "bounty<BR>
hunter" article - I better re-check!<BR>
- ------------------------------------------------------------------------<BR>
David "Hyphen" Jaques-Watson        Beowulf Down (Tavonni/Vilis/SM 1520)<BR>
http://www.tip.net.au/~davidjw                       davidjw@pcug.org.au<BR>
"I file things in historical order, with a hashing algorithm of gravity"<BR>
- ------------------------------------------------------------------------<BR>
REQ'D DISCLAIMER - material & opinions contained within are solely those<BR>
of the author and do not necessarily represent, in whole or in part, the<BR>
position of Centrelink or any other Commonwealth Government agency.<BR>
- ------------------------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 17:41:29 -0800 (PST)<BR>
From: Kyle Schuant <kyle3054@yahoo.com><BR>
Subject: Re: Arts and Culture in and around 3I<BR>
<BR>
> >>> It strikes me that there is very little that<BR>
> would attract tourists<BR>
> >>> to the Marches.  <BR>
<BR>
In all this talk of travel, we're forgetting the<BR>
humble 20th century backpacker. It's estimated that at<BR>
any one time there's 30,000 backpackers travelling up<BR>
and down the coast of eastern Australia. Surely in the<BR>
future such people will still be around? People who<BR>
take the expense of a four week annual holiday, and<BR>
turn it into a year (or more!) long aimless wander. I<BR>
guess this is what "low passage" is for, eh?<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Bid and sell for free at http://auctions.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 20:38:43 -0500<BR>
From: Dave Biggs <dbiggs@magicnet.net><BR>
Subject: Re: Catastrophes in Law Enforcement (was re: Re: How to do a gritty, X-Files-like scenario?)<BR>
<BR>
At 07:04 PM 11/17/99 -0500, you wrote:<BR>
>On Wed, 17 Nov 1999 16:35:37 -0500 (EST), Walter Smith<BR>
><SmithW@HARTWICK.EDU> wrote:<BR>
><BR>
> >Question for the law enforcement types on the list: if a cop chases a<BR>
> >bad guy, and the bad guy does something very destructive in an escape<BR>
> >attempt, (say, drives a truck at high speed through a crowded pedestrian<BR>
> >mall,) does the peace officer get blamed? Or does he just get blamed if<BR>
> >the chase was not successful in catching the criminal?<BR>
<BR>
It will depend on the circumstances of the chase and the crime that the bad <BR>
guy committed.<BR>
But generally if the officer followed departmental guidelines then there <BR>
would not be any criminal action.  Of course civilly it is another <BR>
matter.  As an example an criminal who has committed a violent felony would <BR>
be pursued while a misdemeanor or a traffic offence we would break off.<BR>
<BR>
Dave Biggs - D/S Seminole County Sheriffs Office - Seminole County Florida<BR>
<BR>
<BR>
<BR>
Dave Biggs ------- dbiggs@cfl.rr.com<BR>
Sauron on FIBS, NODS & DeeBiggs on Yahoo<BR>
"stupid races don't build starships" -- Robert Heinlein<BR>
Ad Infinitem Et Ultra<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 17 Nov 1999 17:49:07 -0800<BR>
From: "Kelly St.Clair" <kellys@efn.org><BR>
Subject: Re: Starship disabling weapons...<BR>
<BR>
On Wed, 17 Nov 1999 09:03:06 -0800 (PST), Mark Cook <markc@peak.org><BR>
<BR>
>In "1993, Turn 2, Parts 3 & 4", one of the more brilliant crew-members<BR>
>of the Elissa manages to scram the fusionplant of an attacking ship with<BR>
>carefully focused beams from a meson comm system.  Meson decay inside<BR>
>the enemy powerplant causes just enough instability that the plant<BR>
>takes itself off-line.  Had the attacking ship not already had it's<BR>
>Zocchai (sic) array charged, they would not have escaped.<BR>
><BR>
>As one of the co-refs. for that game, I thought the players idea was<BR>
>damned clever! :^)<BR>
<BR>
More or less simultaneously, one of the other crazed^H^H^H^H^Hbrilliant<BR>
crew-members comes up with an unconventional but extremely effective <BR>
method of repelling boarders, using a swimming pool and some applied<BR>
physics...<BR>
<BR>
As one of the players in that game, I thought that idea was also damned<BR>
clever. ;)  (And it earned the character the well-deserved epithet of<BR>
"sick little monkeyboy" from our Vargr captain.)<BR>
<BR>
Oh, and Mark:  This is your semi-annual poke to get the game started again.<BR>
*grin*<BR>
<BR>
<BR>
- --------------<BR>
Kelly St.Clair   "The Jigglypuff's trilling seems to have a <BR>
kellys@efn.org    tranquilizing effect on the human nervous system.<BR>
                  Fortunately, I am... immune..."<BR>
                            -- Mr. Spock, THE TROUBLE WITH POKEMON<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1358<BR>
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